mechwarrior 5 lbx 10. 9. mechwarrior 5 lbx 10

 
 9mechwarrior 5 lbx 10  #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever!LBX mechanic - fires a spread of 1-damage shells adding up to the rating of the autocannon (ex

Reply Anatsu House Davion • Additional comment actions. Originally posted by The Crescent Hawk: LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. Adds all MWO Mech variants, with all the hardpoints MWO has - and some more. -LBX-10/SLD platform (mainly the Annihilator and not much else) So, having melee be another option would have been really nice. That said, with 4 uac5 or 4 lbx-10 solids. If you want to play the alpha-peak game, then LBX might be better. Its a small, lightweight weapon that peppers a target with shrapnel. Games. ; From MechWarrior Online:. CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. This mod is the foundation for the equipment adjustments aspect of YARQE. Year 3054 BZK-G1 - LBX 10 2x medium lasers - Year 3056 Sarna entry Requires DLC 1 - Heroes of the Inner Sphere Works with DLC 2- Legend of the Kestrel Lancers. Victor Dragonslayer and Basilisk are pretty damn solid. 0 %. Subscribe to downloadYet Another Mechlab. Twin tier 5 AC/20s, 3 tier 5 medium lasers. Unite with the Draconis Combine and fortify their defenses against an inevitable war, discover the new Longbow BattleMech, the exclusive "Otomo" Special 'Mech Variants, and embark on an epic 15 mission quest line rallying behind Kurita's unexpected plan. There is no better weapon for quickly downing aircraft without hesitating to aim. They feel more like they are abusing the rules to try to get head hits and TACs. PRICE: $14. Just not my style but a Fortune can be a nasty closer. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. Meta for hitting cockpits is anything with dual heavy gauss since a single hit can destroy a cockpit, meaning if you aim for it you're either going to instakill the guy or you hit the CT. Members Online. 6 (from 1) Cooldown Reduced to 1. r/Mechwarrior5. When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). LBX-10 solid slugs have more than double the dps and they are a medium sized weapon. For a MechWarrior life is war and the only true peace is death. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. So it'll do the advertised damage if you can keep it on target for the whole time. 5M cbills. 0 coins. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. LBX-10, 10 damage if ALL the buckshot hit. 10. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. MechWarrior 5: Mercenaries. #1 Fippy Darkpaw Member The Hammer 14 posts Posted 27 December 2019 - 12:33 AM What's the deal with the LB 10X-SLD? From the stats alone, it appears to be superior to the AC10 in every way. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. Swapping the AC20 for a gauss rifle lets the -4G Hunchback - a Medium* mech - punch above its weight and threaten Assault mechs (albeit as a supporting element to a Heavy lance). Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by. This effect creates flak that is useful against VTOLs. I use it on the stalker 1m with 4 medium lasers. EO. The other centurion I'd recommend is the D variant with an LBX-10. file size 1. In this video I will show you the gameplay of a full mission as well as the MechLab wher. ArtixViper • 2 yr. Quad LBX 10 on a KDK-3 can be an absolutely destructive brawler that will destroy anything in brawling range, except perhaps an annihilator. MechWarrior 5: Mercenaries. The standard LB is a shotgun, it does shotgun things. MechWarrior 5: Mercenaries. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. Created by MagnumForceGB. . ; Medium-ranged weapon spread radius modifier: -5. Testing rare weapon. Overall its a beast of a mech. LBX AC/10 - from 800 m/s to 1100 m/s. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. The thing has such cooldown quirks for it that you're firing it nearly twice as fast. Don't forget to find better pilots. Available after 3061 in both IS and Clan versions. A melee mech with missile slots obviously wants SRMs as well. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. Mission 2: 3 ER Large Lasers, 4 Double Heatsinks. Catapult Jester 2 ERLL for long-range vehicle hunting and 2 MPLs + 2 SMLs along with the ERLL for quickly putting those pesky fast Light and Medium mechs in the. MERCTECH v3. MechWarrior 5: Mercenaries. Go fo the head! Go fo the head! I would if the head hitboxes worked half the time. Sure it only fires every 7. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite;. The difference between autocannon classes is now the overall DPS, so an AC-10 will have roughly twice the DPS as an AC-5, even if both are firing the same caliber. lb10x fires 10 shells). Use ER LL, a PPC and LRM 5. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. For a MechWarrior life is war and the only true peace is death. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. Because the laser feels like it does ~10-20 tiny little hits over the course of the firing. Exchange the default Autocannon for something with more punch, like an LBX 10 or Ultra AC 10. 5 damage each + make the projectiles actually travel past 540. STALKER STK-3FB. As September ushers in the autumn season in MechWarrior-land, it brings with it many updates, and the exciting announcement of MechWarrior 5: Clans!The Annual Rewards Program Sales are now underway, the MWO Comp Championship Series '23 is in full throttle, already boasting a substantial prize pool exceeding $18,000 (be sure to. r/Mechwarrior5 • 4 yr. AC5-BF can fire every 2. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. Black Knight - P with 4 MPLs, ER PPC, LBX 10 solid. So, in tabletop, all AC/20s does 20 points of damage after a single firing cycle (turn), however many projectiles that consists of. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. Almost twice a "regular" Ultra AC/5. My favorite build right now has a pair of LBX-10-SLD's, plus half a dozen medium pulse lasers and an AMS (plus two double bins of ammo for the LBX's and a single ton for the AMS, which is entirely more than it needs). Yet Another Revamped Quirks and Equipment. It is a first-person shooter game, the latest sequel to the MechWarrior series. Kermut 3 yr. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. Forums > Public Discussion > General Discussion > MechWarrior Online > Balistic weapon comparison Thread in 'MechWarrior Online. . Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Gauss Rifles. However, the AC 20's legendary damage begins to decrease beyond 270m. Maybe I didn't describe it enough-- I like using it because it resembles my ON1-K loadout minus the LBX Slug and it works for me well in the mid-game, but 1) if the mission is 85+ difficulty I prefer using. HARDCASE. September 2021 Patch Notes. Right up until you start getting Tier 5 versions from Cantina Missions. The best Medium Mech is the GRF-2N. Krabs" has 4 PPCs (Tier 5) and a LBX-10 solid slug. So early heavy rifles and lasers/srms. LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. Pinpoint damage vs spreading damage around. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. STALKER STK-3FB. Or something like it. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. After 3034, they can appear. The engine, the weapons, the cokpit, the gyro, all of it. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. Kite the hell out of enemies. Correct weapon sounds and missile logic require Yet Another Weapon. Step 2; Hit F10 on your keyboard Step 3; This screen will appear. In the rest of the statistics you'll see that the AC/10 is inferior, as the LB 10-X AC always has lower heat, longer range and better projectile speed at every. The prototype has more hardpoints (three small energy) in addition to the four medium energy and four medium ballistic. My next classic mech mod for Mechwarrior 5 is out on early access:For a MechWarrior life is war and the only true peace is death. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. AC 20. Click the screenie for exact location. Configured by Khan Natasha Kerensky. C-LBX/10, C-LBX/5 etc. " Originally posted by Torchfire: Found a cantina mission that required killing an Annihilator battlemech. Merch! Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds" that fragmented after being fired, allowing the weapon to either spread damage out or focus damage on a small area, depending on the range. The AC20 is good if you like a closer range cannon that. If thats still UP then projectiles to 2. Better than most lights but not quite as good as most 45, 50 or 55 ton mech's. 5 (from 2) Delay between projectile reduced to . If ALT+WeaponGroup doesn't work then it is CTRL+WeaponGroup. Upgrades include weapon range boost, ballistic reload time reduction, run speed boost, torso twist speed boost. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. It moves at 5/8, has more tonnage free than the slow 50 tonners, and has great hardpoints. ; Medium-ranged weapon spread radius modifier: -5. H-Rifle - decreased to 1000 m/s. That thing is a monster with the right weapons. It weighs 9 tons. This for killing fliers/long range plinking. Due to this, autocannons were grouped into generic "classes" of similar common. 31, 3034 so players might want to check the market in the planetary systems they visit. Cataphract Ilya muromets fits 3x lbx-1060 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. This means that when heat is high we will be firing the LBX at ~10 damage/heat and then firing the LL's at 5 dmg/heat. Structure: 269. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. LBX is nice, but I rather have weapons with un-sync cooldown to keep firing. Ultra-Autocannon 5 Heat Reduced to . From MechWarrior 5: Heroes of the Inner Sphere Expansion Pack:. Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. #4. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. CTF-2P. Marneus_FR • 2 yr. Using a LBX 10 Solid Slug is basically having an AC10 that does 1 less damage, but weights 1 less ton, has higher range, higher projectile velocity, generates less heat, and has higher rate of fire. 1620 is laughable. close. Capt. Normally the Vulcan is pretty garbage. The only DLC I have is HotIS. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite;. close. StarMapMouseOver_V3_07 - Logos. I'd rather go for the speed upgrade, or higher velocity/tighter spread for the missiles, or more damage or something. Lone scout, 2023LBX2, UAC2, and UAC5's are all amazing weapons. View Profile View Posts. Atlas-K. All Mechs have at least one AMS. Eats heavy mech torsos alive, and one shots most vehicles you can rapid fire pretty well at least a shot every second. So BFAC/20 requires 4 times as much ammo to deal the same damage as a BFAC/5. The ST's keep heat down, can send 240+ LRM's while closing distance without overheating, and a single shot from the 4xML's finishes them off if needed. Still, put a pair on a mech, set to chain fire, and hold the button down while charging. WraithWar87 • 1 yr. boris. 9. This means you want to be moving as much as possible. I also tried giving the AI a hero Mauler with twin tier 5 LRM-20s (w/Artemis), and the results weren't great. 0 FEATURES: Mechs now have a "Knock-Down" feature. An autocannon is a type of rapid-firing, autoloading direct-fire ballistic weapon, firing high-explosive, armor-defeating rounds at targets in bursts. This is 0 for regular Autocannons and somewhere between 0. 8. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. This one is a good replacement for the Kodiak mech. I put an LBX 10 on it and it becomes a monster. At that point it becomes a legging machine. 5 DMG per hit. When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). 3) Snow Dec 31, 2022 @ 10:58pm. Weapons are pieces of equipment that can inflict damage on a target. I usually give normal LBX to AI since they rarely make good use of SLD ones. I calculate damage/accuracy is based off your current speed, so you'll take a. Just try different systems. It can snipe-shot particular areas (like the head) at mid ranges, and can beat an enemy down before it ever gets into range to hit you, if your aim is good enough. That extra ton you save (from the UAC 5) is another 400 total dmg for it in ammo. r/Mechwarrior5. Double heat sink in the engine. The LBX/10 is great, excellent ROF and good range. Posted 18 February 2013 - 09:11 AM. Good for searching for crits, though not great at punching through armor. be half or more of your weapons load in tonnage or damage dealt per volley. #2. Originally posted by The Crescent Hawk: LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. And 5 rounds on the AC20 to 20 projectiles on the LBx. Dragon Hero mechs are something else, however, this is only possible because of the weight reduction when using: Ferro Armor, Endo Structure, XL Engine, yada yada yada. I think I replaced something to get some more amor (as usual) but can't remember what. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. So it looks like Research world, could be a good place to search for them. videogame_asset My games. I usually go ammo so it’s always ready. Vahkt. Image: Piranha Games. The speed is what makes it good for me, base speed of 64km/h. I found a Snub and Coil on a half skull planet. The way the A. Mobile and decent small hardpoints but not a "workhorse" if that makes sense. H-Rifle - decreased to 1000 m/s. This was before the AC rebalance though, now the LBX-10 is the better choice, slightly less DPS but the extra ton for ammo is well worth it. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. Anyway i might run AC/2. 49 HPS. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ‘Mech, comes equipped with 2 Gauss Rifles. This can be both good and bad. It is a first-person shooter game, the latest sequel to the MechWarrior series. 5) Medium Pulse Laser Heat reduced to 2. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. MechWarrior 5: Mercenaries. The LBX-10 Solid Shot is superiour to the AC/10 in virtually every way and for the UAC/5 there's arguably no reason to use it over the AC/5 if you stack ROF upgrades since if you factor in jamming then the AC/5 has vastly more effective DPS over it. net (thanks broken Covid brain). . The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Here are ten of the best. Lostech hidden in a farm! Reply reply Saber_Avalon • That was probably the farmers 401k, poor bastard. 1. Mode change via YAML interface (Ctrl-1-6 for the weapon groups). Annihilator also is very sturdy and can deal huge dmg. net (thanks broken Covid brain). 2 H=1. Autocannon 20. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. 31 December 2014 - 04:58 PM. And that's key. A Tier 5 SRM 6 does 20. However what's different is that it stays the single slug the entire duration of its optimal range (including when hitting a target) and only then airbursts into a shotgun effect when it passes that range. The GAU-8/A accuracy when installed in the A-10 is rated at "5 mil, 80 percent", meaning that 80 percent of rounds fired will hit within a cone. A 'Mech with no weapons is considered to have an invalid loadout, and will not be available for use. Normally the Vulcan is pretty garbage. Welcome, r/MechWarrior is a constructive space in spirit of enjoying any and all MechWarrior games to their fullest while fostering the continuation and promotion of the MechWarrior community. Dual Gauss is my goto and generally on a hero cyclops. Members Online. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it’s the most. Standard Loadout: 1 Ultra AC/5 (Right Arm), 1 Medium Laser (Right Torso), 1 LRM 5 (Left Torso), 1 Ultra AC/5 (Left Arm) Florentine is the evocative ‘Mech of Thomas Faber, known to most only by his codename “Broadsword. If the setting is enabled, and the mech has "maxEngineRating": 350, it will be limited to that maximum Engine Rating. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. The thing is a monster. PPC- Fun, big range, not enough damage IMO. 3 tons of ammo and the rest are heat sinks/armor. Weapons can be attached to weapon hardpoints found on 'Mechs. Lorewise LBX are rarer and cost much more since they are of a much higher level of technology. ago. . Mind the ER PPC travel time though. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. This is 0 for regular Autocannons and equals Shells/Burst * Time/Shell for BF Autocannons. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. 60 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. Later on lbx solids with srms/lasers and with assualts heavy rifles(or 2) as reserve with lbx as main and some lasers/srms for close range and or vehicles. If you need better mechs, go to easier areas where you can complete the missions without incurring expensive repairs and farm c-bills to buy mechs. . Two LBX-10 Cluster shots is a total of 30 damage, and they have the fastest recycle time in the entire Autocannon Family. Fast and mobile. I generally find it much better then AC 20s and frees up a lot of space for more heat sinks and weapon options. I calculate damage/accuracy is based off your current speed, so you'll take a. Most of us, except those who have been living under a rock for. Rahnzan • 2 yr. Contents. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. . I would buy it just due to having a Gauss on it (my lance has in total, 4 or 5 PPC atm) 17. This is one of my favorite mech builds for assassination missions. When any of the Autocannon variants receive a. The difference between autocannon classes is now the overall DPS, so an AC-10 will have roughly twice the DPS as an AC-5, even if both are firing the same caliber. The below quote also explains why the UAC/5 and LBX-10 are not in (and is in line with what I posted above about them. Oh, and my favorite 100 tonner. The AC/5 BF has a spread of 2 at 350m. Originally posted by Maddermax: The basic Victor is just very under gunned for an assault. Yup. UAC2's and UAC5's are outstanding general purpose weapons. It looks so cool and it’s so simple I skipped the pic of the details. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. LBX is significantly worse than ANY AC or any wepon in game aside from flamer/machine-gun, but even those are much better if tonnage is considered. View Profile View Posts. MechWarrior 5: Mercenaries Standard Edition. Changed ATMs to have Artemis tag (for YAML quirks etc). My next classic mech mod for Mechwarrior 5 is out on early access:So early heavy rifles and lasers/srms. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. Firestarter - S1 with small lasers and lasers. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. And as before the RAC5s melt stuff but can't be a sustained damage source from the weapons forever jamming if you have more than 1 target. UAC/20: 3060 Laser AMS, Hypervelocity AC /2 /5 /10:. Mission 5: 3 UAC/5's. The only complaint against the Basilisk is the fact that you've got that Hellboy-style Right Hand of Doom, which hits like a ton of bricks, but if it get's shot off, you're in really rough shape. LBX/10 Ammo . On This Page : About MechWarrior 5; MechWarrior 5 System Requirements; About MechWarrior 5. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. It runs a little bit hot, especially without DHS but it's manageable. 04 seconds and 0. That's reasonable for an arcade-style game, but this. Boosted with an upgrade to 74km/h. necro55. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. Mobile and decent small hardpoints but not a "workhorse" if that makes sense. LBX AC/10 SLD - from 800 m/s to 1100 m/s. Changed ATMs to have Artemis tag (for YAML quirks etc). That is the difference between hitting the center of a mech and spreading the damage to the sides. 69 tons. ago. 6Mpls, Lbx10 solid. Lots of fun close up, good for shooting down fliers even with bad aim. MechWarrior 5: Mercenaries. Twin tier 5 AC/20s, 3 tier 5 medium lasers. AC/5 works as wellI think the overweight nature of the AC/5 is what holds the base (non-Lostech) Shadow Hawk models back the most; if the AC/5 weighed less and/or did more damage, the Shadow Hawk would be more viable. True in table top but no longer true in MW5. I went with the ac20bf and srms with chem lazerz so I can manage the heat pretty much constant fire . I also tried giving the AI a hero Mauler with twin tier 5 LRM-20s (w/Artemis), and the results weren't great. It's honestly hard not to use them. It fits quite nicely into the Boar's Head. Drop the AC 2 for a MG with half a ton of ammo and 450 MAX ARMOR. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Any thing and everything dies in a blink of a eye. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. MechWarrior 5: Call to Arms. (AC 2/5/10 - UAC 2/5/10 - LBX 2/5/10 - Gauss) EXE-C: Added -10% missile cooldown on LA; Added 10% missile velocity on LA; Added -20% cooldown in SO8; Added 30% weapon velocity in SO8; Added 10% range in SO8;. Example Catapract or Corsair. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. Highlander-732b is a real reliable mech that can also jump, can never go wrong with that. 9. PepperMill_NA • 2 yr. But because of the "small/medium/large" hardpoint system I can't. at the start of every mission i press CTRL+1 and the arm. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. Both are equally rare and found throughout the map. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. However, the AC 20's legendary damage begins to decrease beyond 270m. ago. ago. Yeah I just checked, LBX has its own ammo. In industrial hubs- marked as a "rare" item, usually as a Tier 3 in lower Rep level areas and Tier 4-5 in higher Rep level areas. 1400 a few times. Depends on the individual. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. LBX AC/10 SLD - from 800 m/s to 1100 m/s. The AC/10 or LBX 10 with 4 Medium Lasers, is probably the most Balanced, good ammo, not very hot, good damage. The standard LBX in MW5 will fire pellets like a shotgun, but the "solid" version of the gun will fire solid slugs, basically turning it into a superior AC10. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large. The 2 and the 20 don't feel as good. Exchange the default Autocannon for something with more punch, like an LBX 10 or Ultra AC 10. No mods needed. 4. Next up is the 90 ton Hero Cyclops, the CP-S. Premium Powerups Explore Gaming. as others have suggested the 4 lbx 10 loadout is pretty good, though if you get lucky enough to find the energy variant ive had a lot of fun with a quad ppc build on it. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. Members Online • Silver_Wolf_X. Mounted two of them w/ p-rifles in a brawler w/ hardened armor. VDOM DHTML YPE html>.